A Model of Interactive Human-body Based 3D Fashion Design Illustration in Mass Fashion Industry

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چکیده

With the trend of globalized mass fashion industry, we need the fashion process from design to manufacture to be accomplished under more precise and efficient way. There are 2 main streams in fashion illustration now, one is art work style illustration, which has strong character of designer, and often cannot be used directly in the mass fashion industry; the other is standard fashion flat illustration, which is popularly used in the global fashion industry. Although the flat drawing plays the main role in today's fashion design performance, it has obvious disadvantages. Firstly, there is no human-body benchmark, design lines cannot be understood precisely by the sample maker, so the sample clothes should be redone for many times, which reduces the efficiency. Thus, a precise model of human-body is needed. Secondly, the flat drawing usually represents the design only with the front view and back view, but many designs cannot be expressed well just from the front or back view, so a 3D model of design performance is necessary. Thirdly, most design sheet are hand drawn and cannot change easily, and not suitable for online transferring and adjustment. Now the design sheet is supposed to be interactive, to keep up with the rapid development of global fashion industry chain. According to above, the paper suggests a new model of interactive human-body based 3D fashion illustration. It is based on 3D digital human body data collection and interactive multi-viewpoint from technical cartography theory. It provides designer's precise shaping and proportion for the sample maker and manufacturer, which allow more efficiency of the global fashion industry chain, no matter how various the human bodies are.

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تاریخ انتشار 2008